Tutorials

 
   
Photoshop
 
a

Advanced Photoshop Layer Masking

Make non-destructable changes to the base texture by adding wear and decals, etc.

   
 
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Photoshop Tiling Texture Creation

Old-school, but trustworthy, way of creating tiling textures from a photograph source.

   
UDK Tutorials
 
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High Quality Ambient Occlusion in UDK

Change the default ambient occlusion settings and view them real-time in the viewport

   
Maya Tutorials
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File Texture Manager Basic Tutorial

Repath missing textures in Maya 2011 to a new directory. Fixes black shaders in hypsershade.

 
     
 
Miscellaneous
 
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UV Checker Texture Map

Useful map for checking texel density and stretching of uv unwrap. (Right-click and "Save Image As")

 
 
 
     
     
 
email: jonarmstrong1@gmail.com
 
© Jonathan Armstrong 2014